This pattern mirrors what happened with the OP-01 Shanks and other flagship cards from early sets
This is due to its unprecedented ability to lock the opponent's progress
Sacred Sword Spell Card/Quick-Play Target any number of cards on the field, up to the number of "Sword of Justice" monsters with different names you control
You can toolbox "Soldier" to kill low-Level beatsticks, "Juggler" to break walls, "Kitten" to deal with Extra Deck monsters and defuse Flip Effects, "Rat" to produce Rank 3 Xyzs, "Rabbit" for reuse and deflection, or "Knight" for defense
His imagination soars from the depths of the sea to the heights of the heavens
On the flip side, Cut Down is useless against control decks, and then you can swap out whatever you think is too big or slow to cast without getting countered or removed