Of the myriad stories across all 16 games, WotC very clearly decided to highlight Tidus' and Yuna's as the most heart-breaking
They can also send people hurling through time, which is put into the game via tucking creatures it would damage away into the library
Plus, instead of mere power, you can grab a creature that has a useful ability, from fetching up lands and tapping mana to drawing cards and destroying another permanent
First, in lands, we're running the bouncelands Guildless Commons and Karoo
As a piece for Superfriends decks, Im quite impressed
While it only doubles the counters on creatures, this still threatens to create gigantic threats out of nowhere to end the game