With enough resources, we can use the buff multiple times so it can act as a great finisher
As it turns out, for Magics design team, having a potential villain in the room also seems to make games a bit better especially in a biodome, which is what Wizards calls the environment where a release of preconstructed decks are played against one another
We've already got a few spells, thanks to our packs, a few Creatures which care about our casting those spells, and a few more Creatures which can copy our Creatures which care (or copy other stuff on the Battlefield we wouldn't mind having a copy of), and a few more random things which will be weird but clutter up the board
This is another card that easily excels in Commander, and it could be good enough to see Standard play
You can further the theft theme with It That Betrays and Emrakul, the Promised End to steal turns
This is the best binder for those who want an everyday carry option with a collectors appeal