Morph isnt particularly strong and doesnt quest for much, but it's cheap, only costing two ink, and since it can come down early, you can set up some great shift plays just a few turns later
FromTheShire: It requires you to have the mana to do it though, and given that this costs 3 that's not insignificant
Ive always loved Equipment decks, and the options within MTG s Final Fantasy crossover have made them feel more effective than maybe ever
I feel like 50% of the deck is cohesive and sweet, 30% are good cards but don't synergize with the deck much if at all, and then 20% of the deck is underwhelming
(6/6/2025) If a creature dying at the same time as the equipped creature (including the equipped creature itself dying) causes a triggered ability of the equipped creature or an emblem you own to trigger, that ability triggers an additional time
The layout of the cards hasnt changed and we can see the same rarities and symbols used