I'd also suggest starting before everyone else catches on to the play as well
Cunning Maneuver: I like this combat trick because its an instant (which is perfect for Firebending), and because it has the potential to 2-for-1 your opponent (and a 1-for-1 is still pretty good if youre trading with something much bigger in combat)
Im aware that some of these cards have uses, but its much harder to make a list out of Modern than pre-Modern, so it cant be an entirely useless list
I love both games and it's fine to think that.
Exhaust can appear on any kind of permanent, and the most used are creatures and artifacts, especially vehicles
Able to swiftly build up a board of beefy creatures, ping opponents with burn damage, or take to the skies and kill with a few good hits with a commander, this deck has all sorts of roads to victory