Both will die Neither will die Neither will die Both will die The logic is simple - both creatures have to match the exact colour or exact colour combination
This card helps Fluffal perform OTKs and is useful for removal
It's also important to note that Marneus's draw effect is not a 'may' ability, and many of our token-producers can be triggered by opponents, so we can lose to your own hubris which, in my opinion, is the best way to lose in Commander
battery operated functions all work properly), unless otherwise noted in the comments and/or pictures
All permanents with daybound will be on that face when it is day, and will all transform to their nightbound side when it turns to night be having a player not cast any spells on their turn
Heres the list so far: Major gains (30% or more): Minor gains (10-30%): Chalice of the Void, Noble Hierarch, Through the Breach, Doubling Season, Horizon Canopy, Engineered Explosives, Ancestral Vision, Mox Opal, Crucible of Worlds, Dark Confidant, Scapeshift, Brushland, Fulminator Mage, Ancient Stirrings, Lotus Bloom