Not only that, this card has a good amount of willpower and lore-generating capability too, since each quest gets you three lore, so it can tank some damage and still help you win the game.
Even buyers still deciding their main ink pair felt safe grabbing him because he clearly does something proactive on board
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Best of all, as an item card, you can use it again and again as you need to in order to get the cards youre looking for
They also create intrigue in the way they're built - after having done some research, I think there's obvious upgrades for both that aren't too hard to find
Whether it's introducing card mechanics such as dual-ink cards and locations, or banning cards from competitive play after players discover unexpected ways to make them overpowered, Disney Lorcana seems to have notable changes taking place every few months