Aang's Journey Abandon Attachments Airbending Lesson Azula Always Lies Cycle of Renewal Dai Li Indoctrination Earthbending Lesson Elemental Summoning Environmental Sciences Expanded Anatomy Firebending Lesson Fractal Summoning How to Start a Riot Inkling Summoning Introduction to Annihilation Introduction to Prophecy It'll Quench Ya
The Green cards brim with bucolic melancholy, combined with utter savagery
The Gamma playtest phase then followed, and the number of different cards doubled
Its a great white card for Cubes looking to round out cheap white threats
Being able to cast artifacts out of your graveyard is a fantastic bit of redundancy either you pull out the equipment your opponents have destroyed, or you can keep bringing back something like an Commander's Sphere for a nice dollop of extra card draw
Its a marriage of two of gamings most beloved fantasy realms, and with absolute legions of fans of both Magic and Final Fantasy to please, it has to hit the highlights and mechanical flavoring of 16 mainline games worth of viable cards